Wednesday 11 January 2012

Week 2 - Self Directed Learning for 10/1/2012

Selected Instructional Design Model: Kemp Design Model

The Kemp Design Model consists of 9 steps:
 
1.    Identify instructional problemsand specify goals for designing an instructional program.
2.    Examine learner characteristics that should receive attention during planning.



3.    Identify subject content, and analyze task components related to stated goals and purposes.
4.    State instructional objectives for the learner.
5.    Sequence content within each instructional unit for logical learning.
6.    Design instructional strategies so that each learner can master the objectives.
7.    Plan the instructional message and delivery.
8.    Develop evaluation instruments to assess objectives.
9.    Select resources to support instruction and learning activities.

There are 2 ovals surrounding the basic procedures, that is, the 9 steps as stated above.
These 2 ovals means that all these activities run concurrently and are always ongoing throughout the whole process/project.
In the 1st oval, the revision/formative evaluation activites are to be taken at each phase of the development process. These activites if done properly, can help in producing effective learning materials at the end of the project. However, we have to be realistic as time and money often play a major role in these projects.
For example, designers may have to skip certain steps in the model above as they have a tight dateline. This may be worsen by the fact that there are not enough budget.

The 2nd oval deals with some factors that includes planning activities, project management, arranging the required services to support both project and instruction once it is executed and the required summative evaluation.

How do we use the above Kemps model?

Usually it depends on the situation. Easily put, it's evaluated on a case by case basis. The experience and confidence of an instructional designer plays a part in whether every step of the Kemps model is being followed or not.

For instance, an amateur or less experienced designer may prefer the support and reassurance that the Kemps model gives. Whereas, for a more experienced and skilled designer, he/she may be comparing the models to search for ones that are have better, improved ways for them to do their project. But both type of designers share the same view, which is , the models provide them with an invaluable source of information, reference, communication and project management.

A special thing about the Kemps model is that, not all the projects have to start at the same place or are receptive to the variety of choices for media and strategies which the models imply. A designer can start from anywhere in the process which is suitable for the project. Thus, they can change the order of the steps as they deem fit for their project.

To have a better view in the model, we can adopt the ADDIE Instructional Design model into this particular model. 
                                              
Figure 2. Kemp’s model and adopting ADDIE’S Model
For example, there are five phases in the ADDIE Model —Analysis, Design, Development, Implementation, and Evaluation. In this case, you can analyze the problems, learner’s characteristics, task and instructional objectives. After that, you can start to develop the instructions and design the message, strategies and content. With this method of adopting the ADDIE’S model, you can have a better view of how to implement the Kemp’s Instructional Design model.
2) List out the available (including your research URL).

1) Tool: Hot Potato
Hot Potato is used for create interactive multiple-choice, short-answer, jumbled-sentence, crossword, matching/ordering and gap-fill exercises for the World Wide Web. Hot Potatoes is freeware, and you may use it for any purpose or project you like. It is not open-source.
2) Tool: Joomla (proprietary learning management system)
Joomla is a  learning content management system with a wide range of useful online training features for teachers and learners. It is used to create surveys, quizzes, course forums, course chats, email, track users activities statistics, assign homeworks, view reports and many more.






3) Tool: Blackboard Learning System (proprietary learning management system)
Blackboard is a tool commonly used among schools here.  It is a learning management system (LMS). It brings together the right set of tools to deliver a more effective learning experience. It aims to reach out to everyone on their preferred devices, anywhere.


4) Tool: Adobe eLearning Suite 2.5
Adobe eLearning Suite 2.5 is a tool for creating and authoring professional eLearning courseware content. It includes digital imaging, animation, audio production and authoring of HTML or PDF content. It is published to SCORM- and AICC-compliant Learning Management Systems and track SWF-, PDF-, or HTML-based content seamlessly. This tool is very useful for those without any programming background or even for those who do not wish to deal with any codes.

5) Tool: SCORM (Sharable Object Content Reference Model)
SCORM is a set of technical standards for e-learning software products. It governs how online learning content and Learning Management Systems (LMSs) communicate with each other. SCORM does not speak to instructional design or any other pedagogical concern, it is purely a technical standard. The SCORM standard makes sure that all e-learning content and LMSs can work with each other, just like the DVD standard makes sure that all DVDs will play in all DVD players. If an LMS is SCORM conformant, it can play any content that is SCORM conformant, and any SCORM conformant content can play in any SCORM conformant LMS.
6) Tool: Moodle (Open source learning management system)
Moodle (Modular Object-Oriented Dynamic Learning Environment) is a free source e-learning software platform. It is a Course Management System (CMS), also known as a Learning Management System (LMS) or a Virtual Learning Environment (VLE). It is a free web application that educators can use to create effective online learning sites. It is used to create activity modules (such as forums, databases and wikis, deliver content to students and assess learning using assignments or quizzes, among other things.
7)    Tool Name: ReadyGo
ReadyGo WCB e-Learning and m-Learning software features a highly intuitive user interface, fast course generation, powerful template creation/usage, and automatic generation of navigation elements including chapter and course indices.
Courses created with ReadyGo Web Course Builder e-Learning and m-Learning software, are built in HTML and Javascript - standard technologies that work on any intranet, Internet, computer, tablet or SmartPhone.
E-Learning and m-Learning courses download quickly, run on any web server, and can be accessed with any web browser.
ReadyGo Web Course Builder has a built in test engine - the most comprehensive test capabilities in the industry - including 16 types of test questions, branching, feedback, SCORM, pooling, and progress control - built into the e-Learning and m-Learning software.
8)    Tool Name: ToolBook
ToolBook gives you everything you need to quickly create engaging interactive content, quizzes, assessments, and simulations. Now you can deliver appealing and effective learning experiences across major operating systems, Web browsers, smartphones, and other mobile devices.
Choose from over a dozen different graded question types—including true/false, multiple choice, fill-in-the-blank, matching, hotspot, drag-and-drop, and more. ToolBook enables you to:
·         Incorporate Flash, images, and narration to add clarity to your questions.
·         Provide feedback for remediation to a user on either a question-by-question basis or at the end of the quiz. Feedback can be text, audio, Flash and more.
·         Brand your quizzes with your corporate logo and other stylistic elements.
·         Navigate to other pages, play Flash, or do various other actions based on a user's test results.
·         Use the Quiz Summary feature to give learners detailed assessment results right within their course.
9)    Tool Name: CourseLab
CourseLab's main purpose is to create interactive e-learning content. But it's not the only one - CourseLab can be used to create a wide range of applications:
·         Assessments, Quizzes
·         Employee and customer surveys
·         New employee orientations
·         Sales Force trainings
·         Guides for policies and procedures
·         Products and services training courses
·         Certification exams
·         Product libraries
·         Interactive product demonstrations
·         Software simulations and etc.
10)    Tool Name: Quiz-buddy
Quiz-Buddy is an award-winning, easy-to-use Windows software program that helps you get the stuff you need to learn into your mind in a fun and easy way. It's great for home and the classroom, from grade school to graduate school and beyond.
·         Create an unlimited number of quizzes with text, images and sound.
·         Quiz yourself or students in many ways: multiple choice, true/false, matching, fill-in.
·         Learn even the content that's most difficult for you without too much sweat; Quiz-Buddy automatically adjusts to how YOU learn.
·         Print and format tests and flashcards.
·         Over 110 ready-made quizzes included: addition, fractions, spelling, French, Italian, SAT verbal … and much more!
·         Learn on-the-go with the FREE Quiz-Buddy Palm; works with Quiz-Buddy for PC.
·         Get answers to your questions quickly with fast, friendly customer support.

11)     Tool Name: Lectora
Lectora Inspire makes online course development fast and simple. Bundled with the leading flash content creation, screen capture, and recording software, Lectora’s powerful authoring tools empower you to quickly create dynamic video and Flash eLearning content. With built-in resources for rapid eLearning development, such as wizards and templates, The e-Learning tool within Lectora Inspire gives you the power to integrate multimedia, assessments, and variables into your coursework. And Lectora lets you automatically publish your content to:
·  Web (HTML)
·   Mobile and tablet devices
·   SCORM and AICC-compliant learning management systems (LMS)
·  CD and DVD




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